/*
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package ludo.app;

import TCPclient.app.ClientTCP;
import TCPserver.app.ServerTCP;
import ludo.model.Player;

/**
 *
 * @author emanuellima
 */
public class Ludo {
    
    

    /**
     * @param args the command line arguments
     */
    public static void main(String[] args) {
        // TODO code application logic here
        
      ServerTCP  serverTcp = new ServerTCP();
      serverTcp.run();
      
        
    }
}
